翻訳と辞書
Words near each other
・ Memory of Nations (website)
・ Memory of the Future
・ Memory of the Garden at Etten (Ladies of Arles)
・ Memory of the World Programme
・ Memory of the World Register – Africa
・ Memory of the World Register – Arab States
・ Memory of the World Register – Asia and the Pacific
・ Memory of the World Register – Europe and North America
・ Memories of Tomorrow
・ Memories of Underdevelopment
・ Memories of Us
・ Memories of Us (song)
・ Memories of You
・ Memories of You (album)
・ Memories Off
Memories Off (visual novel)
・ Memories Off 2nd
・ Memories Off 3.5
・ Memories Off After Rain
・ Memories on Stone
・ Memories to Burn
・ Memories to You
・ Memories with Food at Gipsy House
・ Memories with Maya
・ Memories Within Miss Aggie
・ Memories, Dreams, Reflections
・ Memoright
・ Memorijal Hakija Turajlić
・ Memorization
・ Memorophilia


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Memories Off (visual novel) : ウィキペディア英語版
Memories Off (visual novel)

is a Japanese visual novel developed by KID originally released in Japan on September 30, 1999 for the PlayStation, and was later released for the PC, Dreamcast, PlayStation 2, and the PlayStation Portable. Subsequent versions incorporated new content not found in the original version, such as a second part of the story, ''Memories Off: Pure'', originally released as a separate game for the Neo Geo Pocket Color on April 27, 2000. The gameplay in ''Memories Off'' follows a linear plot line, which offers pre-determined scenarios and courses of interaction, and focuses on the appeal of the six female main characters.
''Memories Off'' has made several transitions to other media. A manga anthology was published in August 2000 by Enterbrain. It was followed by an original video animation series produced by E&G Films released on three DVDs and VHSs between November 11, 2001 and March 8, 2002. Three novels and a drama CD were also produced.
==Gameplay==

The gameplay in ''Memories Off'' requires little player interaction as much time is spent on reading the text that appears on the lower portion of the screen, representing either dialogue between characters, or the inner thoughts of the protagonist. Every so often, the player will come to a "decision point", where he or she is given the chance to choose from multiple options. The time between these points is variable and can occur anywhere from a minute to much longer. Gameplay pauses at these points and depending on which choice the player makes, the plot will progress in a specific direction. There are six main plot lines that the player will have the chance to experience, one for each of the heroines in the story. To view all five plot lines, the player will have to replay the game multiple times and make different decisions to progress the plot in an alternate direction.
In the versions subsequent to the original PS and PC releases, a second scenario called Pure is made available after the scenarios for the heroines, 1st Story, are completed. Pure covers the story set three years prior to the main portion of the game and revolves around Tomoya, Ayaka and Yue when they are still attending middle school. A third scenario called After Story is available immediately upon starting a new game in the PSP version. After Story is a continuation of the first portion of the game.〔 Unlike the other scenarios, After Story is not accompanied by voice acting, character sprites and choices, allowing one to enjoy the story without any interaction.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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